||This allows you to convert .x and .six files into HG2 binary format effectively allowing you to create new objects.
||This is the demo map changed into a single player instant action map for the full game.
||This is a set of objects and textures I created that you can use to make a fall landscaped map. Included are all the textures, objects, and a few documents to explain what is what.
||This is a PDF contact sheet of all the textures included with the Terraformer. It’s a very nice thing to have around when you are terraforming.
||Examples of how to include custom sounds in a map.
||Very excellent explanation of how TV or Threat Value is calculated.
||Spreadsheet listing all stock gear configurations.
||Textures from Interstate ’82 which uses the same engine as HG2.
||A fractal height map generator for use with random generation of terrain in the Terraformer.
||Sound samples from HG2 with instructions on using them.